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Equipment
Gear abilities
26 pages.
Ability Doubler
Ability
Doubles the effect of other gear abilities attached to this gear.
Comeback
Ability
Boosts some of your abilities for a short time after respawning.
Drop Roller
Ability
Tilting the Left Stick during a Super Jump lets you perform a roll in that direction when landing.
Haunt
Ability
Once you've respawned, reveals the position of the players who splatted you.
Ink Recovery Up
Ability
Increases ink-tank refill rate.
Ink Resistance Up
Ability
Reduces damage taken and improves mobility when walking through enemy ink.
Ink Saver (Main)
Ability
Decreases amount of ink consumed by your main weapon.
Ink Saver (Sub)
Ability
Decreases amount of ink consumed by your sub weapon.
Intensify Action
Ability
Makes Squid Rolls and Squid Surges easier to do and steadies your aim when firing after jumping.
Last-Ditch Effort
Ability
Boosts ink-recovery rate and weapon-ink efficiency for the last 30 seconds of battle.
Ninja Squid
Ability
Leaves no trace when swimming in inked ground but slightly reduces swim speed.
Object Shredder
Ability
Increases damage dealt to all nonplayer targets.
Opening Gambit
Ability
Boosts your speed while moving for the first 30 seconds of battle.
Quick Respawn
Ability
Reduces respawn time after getting splatted repeatedly without splatting any opponents.
Quick Super Jump
Ability
Increases Super Jump speed.
Respawn Punisher
Ability
Increases respawn time and special-gauge spawn penalty for you and any player you splat.
Run Speed Up
Ability
Increases movement speed in Inkling or Octoling form.
Special Charge Up
Ability
Increases special-gauge fill rate.
Special Power Up
Ability
Upgrades your special weapon.
Special Saver
Ability
Reduces special-gauge decrease after getting splatted.
Stealth Jump
Ability
Hides your Super Jump landing point from distant players.
Sub Power Up
Ability
Upgrades your sub weapon.
Sub Resistance Up
Ability
Reduces effects and damage from sub weapons.
Swim Speed Up
Ability
Increases movement speed in swim form.
Tenacity
Ability
Fills special gauge automatically if your team has fewer active players than the enemy.
Thermal Ink
Ability
Allows you to track distant players hit with shots from your main weapon.
More in Equipment
Main weapons
Sub weapons
Special weapons